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vdr-plugin-softhddevice-drm-gles 1.6.2
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Main Framebuffer/ Texture Object for OSD. More...
#include <openglosd.h>
Public Member Functions | |
| cOglOutputFb (GLint width, GLint height) | |
| virtual bool | Init (void) |
| virtual void | Unbind (void) |
Public Member Functions inherited from cOglFb | |
| cOglFb (GLint, GLint, GLint, GLint) | |
| virtual | ~cOglFb (void) |
| bool | Initiated (void) |
| void | Bind (void) |
| bool | BindTexture (void) |
| void | Blit (GLint, GLint, GLint, GLint) |
| GLint | Width (void) |
| GLint | Height (void) |
| bool | Scrollable (void) |
| GLint | ViewportWidth (void) |
| GLint | ViewportHeight (void) |
Private Attributes | |
| GLuint | m_framebuffer = 0 |
| GLuint | m_texture = 0 |
Additional Inherited Members | |
Protected Attributes inherited from cOglFb | |
| bool | m_initiated = false |
| GLint | m_width |
| GLint | m_height |
Main Framebuffer/ Texture Object for OSD.
Output Framebuffer Object - holds the texture which is our "OSD output framebuffer"
Definition at line 256 of file openglosd.h.
Definition at line 258 of file openglosd.h.
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private |
Definition at line 263 of file openglosd.h.
Referenced by Init().
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private |
Definition at line 264 of file openglosd.h.
Referenced by Init().